#include "Location.h"

Location::Location()
:x(0),y(0),DL(0){

}

Location::Location(int a_x, int a_y, int a_DL){
	x = a_x;
	y = a_y;
	DL = a_DL;
}

Location::~Location(){

}

void Location::setX(int a_x){
	x = a_x;
}

void Location::setY(int a_y){
	y = a_y;
}

void Location::setDL(int a_DL){
	DL = a_DL;
}

int Location::getX(){
	return x;
}

int Location::getY(){
	return y;
}

int Location::getDL(){
	return DL;
}